Siege: Improves sieging tactics, lowers attrition, and lowers siege unit costs.Tactics: Improves military morale, movement, missile attack rate.Management: Enables recruitment of Champions, reduces recruitment costs, and increases replenishment of military units.Organized Supply: Reduces upkeep cost of Pontic military. The Pontic kings are served by their agents: the Eyes of the king ( Spy), Warlords ( Champion), and Magi ( Dignitary). From this mountain home, the rest of the world is, but a short voyage or march away. Its modest appearance and apparently out-of-the-way position should not deceive: it is a strong, Hellenistic state, ably ruled, and with a strong army and navy. Pontus is a mountainous land, tucked away on the Black Sea coast. Other Families: The Mithridatic court is a unique blend of coastal Greek culture and Iranian hinterland aristocracy, tracing its roots back to the Persian Empire. Philhellenes: Moderate diplomatic bonus with all Hellenic factions (cultural affinity)įorsaken Persian Origins: Major diplomatic penalty with all Eastern factions (cultural aversion) Mithridates founded Pontus upon the ashes of Persian and Macedonian empires.īarbarian Subduers: +10% morale when fighting barbarian tribes
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After the partition of Alexander's empire, his son fled from Antigonus, and successfully fought against Seleucus, re-establishing his dynasty in the process. Mithridatic Dynasty: Originally part of the Persian satrapy of Cappadocia, Mithridates remained ruler of the area after Alexander's conquest. Shares culture with Sub-Factions: Pergamon, Ardiai.
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Hellenstic Culture: Shares culture with Factions: Macedon, Seleucid, Athens, Sparta, Epirus, and Pontus. Persian Trade Heritage: +15% trade income Great Marksmen: +25% ammunition for all units.